I remember this from the thread you made. It was really funny, all of the drawings were so ridiculous and immature it was impossible not to laugh.
As for the flash, I think you could have done a few things to make it a bit better. First of all, there are next buttons, but no back buttons. Sometimes I would want to go back on a few of them but I couldn't unless I mashed the next button and got back to where I wanted. Second of all, you could have added some sound.
Overall a good idea to make this funny stuff into a flash, but you could have done better with the execution.
Your best work, by far
Possibly the BEST work by far. This is exactly what I'm talking about.
Stick violence is great, but it's dull without weapons and blood. This thing contained plenty of that. Not only that, but a lot of variety. Not just one weapon, or one fight, but different scenarios of different weapons and different guys.
Every single one was funny and fun to watch. And one after the other, it's just a pleasure to watch. My personal favorite was the lunchbox, but if I had to name all of my favorites I would be going on and on.
All in all, keep it up man, all your stuff is great, but this one just topped the list. I'd love to see more.
That was great
I have to say, a lot better than the last two. The reason is, because the animation was slower, therefore it was easier to see. It was very fun to watch, like most stick fights.
The only thing is, there were no weapons or blood. That is what I look for in a lot of fights. It made it sort of dull, but it was still great nonetheless. Keep up the great work.
Game is really tedious and even though the different difficulty settings offer some variety as far as a challenge goes, nothing gets harder in whatever mode you're playing on.
It takes forever to get the medals, and a lot of that has to do with the fact that the score seems kind of random as far as how it tallies itself up. I can only imagine that there's a hit test at the bottom of the screen below the canvas that registers it and deletes the movie clip while upping the score, but whatever it is it doesn't seem to work very well (actually, that way seems like the best way of doing things if you hadn't done that already).
Also, increase the frame rate. A game like this would work better if it was smoother looking, and 12 fps (or possibly lower) doesn't cut it. Makes the game feel choppy.
Sorry for the belated reply.
I've never really considered the game tedious or the score tallying random, but I do agree on the latter. It doesn't work the way you proposed and looking back, it's actually quite a weird way that I wouldn't have gone with now.
I completely agree with the frame rate. This is partially based off of "How to make a platform game in advance" (as are all current Floorslands; the upcoming one won't even be a Flash game), and I guess I just didn't care to adjust the constants to make it work with higher frame rates (I should have as it really does feel choppy).
I definitely can't call the game good now that I look back at it. It's quite flawed, and I'd rather completely rewrite it than patch up the mistakes. Thanks for the review!
Ok, I mean the later levels are pretty much impossible unless you have a photographic memory. I just screen shotted every level before playing and used the screenshot to win, just so I can get the medals, which is obviously an extremely boring way to play. Good idea but not very well executed.
Man, I love this game. I can't even tell you how many hours I put into it...because I put in so many lol. But I finally got all the medals and I've mastered the game. In fact, on my last run I was running for 40 mins straight before I finally got bored and committed suicide.
I love how simple it is, and how there's only one button to press. The concept is fun and great. I'm never going to get the main song out of my head for eternity, that might be the only downside. Also, for medals like "swing 30 times in one run" or "float over fans for 15 seconds in one run" they should be worth more. Not necessarily because it's difficult to do those 2 things, but by the time 30 swings spawn for example you'd have to be running for like 10 minutes.
Hope you make more games like this.
Great stuff, man. You never fail to impress.
glad you liked it bruh
Dude, I never laughed so hard in my life, I'm dead serious. Holy shit it even had a really good beat to it! Best Death Metal Audio ever.
Nice beat to it, gotta love heavy metal, lol.
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