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mothballs

149 Game Reviews

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Game is decent, but the jumping is horrible. You have to be super far from the edge of a platform to jump or else you just fall. Also the camera is annoying how it's pretty low and you see too much of the ground. Otherwise, a good simple game but has its obvious flaws.

Decent development but the idea is kind of strange. I'm not sure how many people would know these answers off the top of their head without googling them. Maybe try adding some music too, it was a little dull.

Not very good. Controls are confusing and when you're punching and getting punched at the same time you just stop while the enemy continues punching. When you jump you just jump in a straight line and can't move while in the air. Unfortunately that's the problem with these game engine-made games, you can't fix any of this stuff.

elpepiii responds:

Well... I don't really know what you mean about "engine-made games", I could "fix" this stuff if I had the time, since I programmed it.
Anyways, I'm sorry you didn't like this game. Thanks for playing.

Decent game. I have to admit, I got really absorbed in it and played tons of hours. It's fun and addicting but definitely not flawless. The medals are weird, some of them (like mining gold and RP points) are easy and quick to get all of them but ones like purchasing goblins get so crazy you'd have to leave your computer on for a week to have enough gold to buy 100 goblins, they get so ridiculously expensive. Also, I got the 75 goblin medal, and yet it didn't unlock. So I believe that medal is broken. Didn't have any other bugs really like some people here are saying with the save data, it was just with that medal (so far).

After a while it becomes a waiting game. Mining gold becomes useless and you end up just leaving the game on waiting for the goblins to rack up millions for one upgrade and for your creatures to respawn so you can go into the battles. The battles are ok, but like others have said it would be useful if you mentioned exactly what each creature was effective against in the bestiary (you seem to mention it here and there when a battle is lost so why not in the bestiary?) Some battles were hard to predict who exactly to throw in as some were easy and quick and some I'd just randomly get my ass kicked. You did fix one thing from the beginning, I noticed, and that was the annoyance of summoning your creatures into battle. The "all" button made it 1000 times easier, before that it was annoying. So good job there.

I've played this game for days now and I just completed the conquering of the west lands, which gets me to believe that I'm not even close to finishing with 4 more lands to conquer, as the medals suggest. So that would require more tedious waiting around and whatnot. Overall, good job with this, I'm not trying to tear you apart in this review I'm just trying to point out the flaws of the game, besides these flaws I really did have fun with it.

PS: Wow I was about to say that before you put the title "prison" under torture chambers, but it looks like you not only fixed that but you added in to each room which exact creature it attracts. Keep making these small edits, man.

Blobzone responds:

Hey, thanks for the review.

Actually i thought conquering the west-lands would go pretty fast, as soon as you have a big army and lot of rooms checking in once in a while and fighting makes things progress much faster.

Well, i get your other points. Trying to fix things here and there :3

Did you try unlocking the 75-Goblin Medal in the starting screen? On the upper right there is a button for that.

Game doesn't work. I get to the last frame of the story intro and the music cuts out and it freezes. Can't do anything. I'm also using the latest version of Chrome so there's no reason, I don't think, why this should happen.

SiredSpace responds:

I've sent a pm with instructions regarding this issue. I hope to be able to correct this soon.

Hit tests are off. You can be right next to the fruit and grab it anyway. On top of that when you change direction quickly (like if you're going up, pressing right and then down) you die. Probably a hit test error but that needs to be fixed.

Game is too hard. The small obstacles are almost impossible to get unless your timing is insanely perfect. The random spawns make it a bit unfair. There's no way to control the projectile of the ball and the only thing you can do is shoot. It's a good concept but really, really poorly executed. Luckily restarting is quick and easy.

Great game. Fun, smooth controls, upgrades are simple and nothing that would make me too crazy. However, it just seems to me that getting a score of 100,000 seems impossible. I defeated the boss without dying and I got 0 points for the boss bonus, ending with a little over 50,000. Does it measure your performance of the boss fight or is it just based off of whether you die or not?

Game was pretty easy, I got 90 stars pretty easily but levels were fun nonetheless, good game. Original concept too.

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